A Taxonomy of Parallel Game-Tree Search Algorithms.
Mark G. BrockingtonPublished in: J. Int. Comput. Games Assoc. (1996)
Keyphrases
- game tree
- search algorithm
- alpha beta
- game tree search
- tree search
- game playing
- evaluation function
- monte carlo
- two player games
- imperfect information
- heuristic function
- imperfect information games
- perfect information
- optimal strategy
- heuristic search
- search tree
- depth first search
- branch and bound
- path finding
- search strategy
- e learning
- search problems
- mobile robot