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GPU-based shape from silhouettes.

Sofiane YousHamid LagaMasatsugu KidodeKunihiro Chihara
Published in: GRAPHITE (2007)
Keyphrases
  • shape from silhouettes
  • discrete space
  • multi view
  • pose estimation
  • visual hull
  • shape from shading
  • three dimensional
  • viewpoint
  • d objects
  • camera calibration
  • euclidean space