The "presence of others" in a virtual environment: different collaborative modalities with hybrid resources.
Luciano GamberiniAnna SpagnolliPaolo CottoneMassimiliano MartinelliLaura BuaPublished in: Cogn. Technol. Work. (2004)
Keyphrases
- virtual environment
- multi user
- virtual reality
- synthetic characters
- virtual world
- virtual training
- computer graphics
- virtual learning environments
- physical environment
- virtual characters
- collision detection
- haptic device
- collaborative learning
- interaction model
- learning processes
- haptic interaction
- social interaction
- serious games
- physical space
- learning experience