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Multi-GPU room response simulation with hardware raytracing.
Peter Thoman
Markus Wippler
Robert Hranitzky
Philipp Gschwandtner
Thomas Fahringer
Published in:
Concurr. Comput. Pract. Exp. (2022)
Keyphrases
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real time
graphics hardware
graphics processors
parallel implementation
parallel processing
graphics processing units
three dimensional
object recognition
parallel computing