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Multi-GPU room response simulation with hardware raytracing.

Peter ThomanMarkus WipplerRobert HranitzkyPhilipp GschwandtnerThomas Fahringer
Published in: Concurr. Comput. Pract. Exp. (2022)
Keyphrases
  • real time
  • graphics hardware
  • graphics processors
  • parallel implementation
  • parallel processing
  • graphics processing units
  • three dimensional
  • object recognition
  • parallel computing