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RAPAEL: Wearable Technology and Serious Game for Rehabilitation.
Hoyeong Song
Soobin Lee
Hyunsoo Kim
Gunmin Jang
Younggeun Choi
Dongseok Yang
Published in:
CHI Extended Abstracts (2016)
Keyphrases
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serious games
communication skills
human computer interaction
virtual environment
game play
video games
gesture recognition
ambient intelligence
object oriented
game development
game engine
case study
computer games
database
learning scenarios
ubiquitous computing
sensor networks
multi agent systems
digital media