Vision-based real-time game interface.
Youngjoon ChaiDongHeon JangKyusik ChangTaeYong KimPublished in: ICE-GIC (2009)
Keyphrases
- real time
- human machine interface
- vision system
- user interface
- video games
- hands free
- traffic surveillance
- game engine
- sensor fusion
- real time systems
- computer games
- user friendly
- control system
- input device
- computer vision
- driver assistance systems
- intelligent vehicles
- low cost
- virtual world
- game playing
- serious games
- human computer interaction
- augmented reality
- optimal strategy
- virtual environment
- game theory
- visual feedback
- inertial sensors
- image sequences
- decision problems