MapGraph - Graphprocessing at 30 Billion Edges per Second on NVIDIA GPUs.
Zhisong FuHarish Kumar DasariBradley R. BebeeMartin BerzinsBryan B. ThompsonPublished in: ISWC (Industry Track) (2014)
Keyphrases
- graphics processing units
- graphics hardware
- graphics processors
- gpu implementation
- general purpose
- directed graph
- parallel processing
- parallel implementation
- weighted graph
- edge information
- cpu implementation
- computing systems
- spanning tree
- undirected graph
- image processing
- data sets
- straight edges
- parallel programming
- processing speed
- edge detector
- website
- information systems