A multi-layered architecture for sketch-based interaction within virtual environments.
Oliver BimberL. Miguel EncarnaçãoAndré StorkPublished in: Comput. Graph. (2000)
Keyphrases
- virtual environment
- layered architecture
- virtual characters
- interaction model
- virtual objects
- virtual reality
- haptic feedback
- virtual world
- haptic interaction
- natural interaction
- virtual space
- multi user
- computer graphics
- physical environment
- learning processes
- agent architecture
- collision detection
- physical space
- virtual humans
- human computer interaction
- virtual agents
- image processing
- virtual training
- artificial intelligence
- role play
- synthetic characters
- multimodal interaction
- real environment
- physical world
- serious games
- social interaction
- multi user virtual environments
- intelligent agents