Smartphone Based Virtual Reality Systems in Classroom Teaching - A Study on the Effects of Learning Outcome.
Ananda Bibek RaySuman DebPublished in: T4E (2016)
Keyphrases
- virtual reality
- virtual environment
- learning outcomes
- individual differences
- university students
- augmented reality
- computer graphics
- multi sensory
- visual data mining
- students learning
- virtual humans
- open ended
- learning experience
- virtual world
- signal processing
- learning systems
- three dimensional
- learning achievement
- classroom teaching
- multimedia
- collaborative virtual environments
- metadata