Visualizing Perceptions of Non-Player Characters in Interactive Virtual Reality Environments.
Sebastian MisztalAnna TarrachMadeline EbelingArtur RitterJonas SchildPublished in: VRST (2022)
Keyphrases
- virtual reality environments
- virtual reality
- signal processing
- interactive visualization
- interactive exploration
- user interaction
- machine learning
- information visualization
- user friendly
- virtual environment
- real time
- computer games
- virtual world
- graphical display
- augmented reality
- video games
- data visualization
- serious games
- computer graphics
- data sets