A QoE evaluation of immersive augmented and virtual reality speech & language assessment applications.
Conor KeighreyRonan FlynnSiobhan MurrayNiall MurrayPublished in: QoMEX (2017)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- augmented reality
- virtual reality technology
- computer animation
- three dimensional
- photorealistic
- text to speech
- language acquisition
- text to speech synthesis
- spoken language
- virtual space
- multi sensory
- visual data mining
- real time
- video streaming
- packet loss
- speech recognition
- english text
- virtual museum
- virtual reality environments
- network management
- image processing
- e learning
- interactive virtual