Exploring Virtual Reality in the Higher Education Classroom: Using VR to Build Knowledge and Understanding.
Gareth W. YoungSam StehleBurcin Yazgi WalshEgess TiriPublished in: J. Univers. Comput. Sci. (2020)
Keyphrases
- virtual reality
- higher education
- educational process
- virtual environment
- technology enhanced
- online learning
- blended learning
- knowledge practices
- networked learning
- learning technologies
- e learning
- virtual world
- computer graphics
- virtual training
- three dimensional
- learning in higher education
- hong kong
- distance learning
- online education
- learning environment
- virtual reality environments
- learning management systems
- mobile learning
- virtual reality technology
- open university
- virtual humans
- interactive virtual
- tangible user interface
- multi sensory
- corporate training
- collaborative virtual environments
- student learning
- virtual space
- haptic device
- tertiary education
- instructional strategies
- learning analytics
- hybrid learning