Virtual Reality and Haptics as an Assessment Device in the Postacute Phase after Stroke.
Jurgen BroerenAnn BjörkdahlRagnar PascherMartin RydmarkPublished in: Cyberpsychology Behav. Soc. Netw. (2002)
Keyphrases
- virtual reality
- force feedback
- virtual environment
- computer graphics
- three dimensional
- virtual world
- augmented reality
- computer animation
- photorealistic
- virtual humans
- virtual museum
- visual data mining
- multi sensory
- interactive virtual
- virtual space
- pattern recognition
- collaborative virtual environments
- virtual training
- virtual reality technology
- real time
- computer generated forces
- mobile robot
- data mining