Modeling Real-Time Distributed Simulation Message Flow in an Open Network.
Dennis M. MoenJ. Mark PullenPublished in: DS-RT (2005)
Keyphrases
- real time
- peer to peer
- distributed network
- computer networks
- communication overhead
- distributed computing environment
- discrete event simulation
- communication cost
- distributed environment
- packet switched
- cooperative
- high speed networks
- peer to peer networks
- camera network
- network structure
- origin destination
- network simulator
- high fidelity
- network flow problem
- message exchange
- computational fluid dynamics
- communication channels
- multi agent
- remote server
- simulation model
- distributed systems
- central server
- data transfer
- control system
- communication networks
- fluid flow
- distributed processing
- high speed
- wireless sensor networks
- spiking neural networks
- network nodes
- complex networks
- distribution network
- traffic light
- network topologies