QoS-Constrained Event Communications in Distributed Virtual Environments.
Drissa HouatraPublished in: DOA (2000)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- multi user
- quality of service
- collision detection
- distributed systems
- multimedia communication
- interaction model
- event processing
- physical environment
- learning processes
- peer to peer
- ip networks
- virtual characters
- virtual space
- real time
- serious games
- virtual objects
- web services
- natural interaction
- synthetic characters
- role play
- virtual humans
- virtual learning environments