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Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex Scenes.

Frédéric CazalsGeorge DrettakisClaude Puech
Published in: Comput. Graph. Forum (1995)
Keyphrases
  • complex scenes
  • ray tracing
  • photorealistic
  • computer graphics
  • image synthesis
  • image based rendering
  • computationally intensive
  • texture mapping
  • image space
  • specular reflection
  • data points
  • multi view