Effects of Interactivity in Educational Games: A Mediating Role of Social Presence on Learning Outcomes.
Kwan Min LeeEui Jun JeongNamkee ParkSeoungHo RyuPublished in: Int. J. Hum. Comput. Interact. (2011)
Keyphrases
- learning outcomes
- social presence
- educational games
- game based learning
- learning experience
- collaborative learning
- video games
- learning processes
- learning tools
- learning objectives
- learning goals
- learning environment
- university students
- e learning
- positive effects
- learning styles
- educational video games
- game design
- computer games
- social interaction
- serious games
- computer conferencing
- learning process
- computer supported collaborative learning
- instructional design
- content analysis
- computer mediated communication
- digital games
- pedagogical agents
- social learning
- statistically significant
- machine learning
- learning systems
- knowledge building
- computer mediated