Virtual Reality Racket Sports: Virtual Drills for Exercise and Training.
Huimin LiuZhiquan WangChristos MousasDominic KaoPublished in: ISMAR (2020)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- virtual world
- virtual humans
- computer graphics
- virtual reality technology
- virtual museum
- augmented reality
- interactive virtual
- virtual space
- training sessions
- three dimensional
- photorealistic
- computer animation
- virtual laboratory
- multi sensory
- digital museum
- force feedback
- visual data mining
- collaborative virtual environments
- computer interface