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Atari-5: Distilling the Arcade Learning Environment down to Five Games.
Matthew Aitchison
Penny Sweetser
Marcus Hutter
Published in:
ICML (2023)
Keyphrases
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learning environment
game based learning
e learning
learning activities
game theory
computer games
game playing
learning process
learning outcomes
video games
objective function
nash equilibria
imperfect information
game theoretic
educational games
nash equilibrium
incomplete information
linear programming