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An approach to level design using procedural content generation and difficulty curves.
Héctor Adrián Díaz Furlong
Ana Luisa Solís González Cosío
Published in:
CIG (2013)
Keyphrases
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neural network
design methodology
information systems
generation process
knowledge level
user experience
building blocks
user interface
expert systems
video sequences
case study
knowledge based systems
software architecture
database systems
levels of abstraction
design space
knowledge base