Login / Signup
Real-time GPU-based convolution: a follow-up.
Brent Cowan
Bill Kapralos
Published in:
Future Play (2009)
Keyphrases
</>
real time
graphics hardware
limited memory
high fidelity
low cost
high speed
parallel processing
data acquisition
vision system
general purpose
medical images
control system
multiscale
times faster
case study
search engine
genetic algorithm
collision detection
information retrieval