Virtual reality environment to support activity in the real world: a case of working environment using microscope.
Tomomi TakashinaYuji KokumaiPublished in: VRST (2018)
Keyphrases
- virtual reality
- working environment
- real world
- virtual environment
- virtual training
- virtual humans
- collaborative virtual environments
- virtual world
- computer graphics
- three dimensional
- augmented reality
- photorealistic
- virtual reality technology
- virtual space
- computer animation
- collaborative learning environments
- interactive virtual
- dynamic environments
- machine learning
- real time
- real environment
- pattern recognition
- multimedia
- metadata
- control center
- multi sensory
- virtual reality environments