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Assistive technology-based programs to promote communication and leisure activities by three children emerged from a minimal conscious state.

Fabrizio StasollaAlessandro O. CaffòRita DamianiViviana PerilliAntonia Di LeoneVincenza Albano
Published in: Cogn. Process. (2015)
Keyphrases
  • assistive technology
  • human activities
  • website
  • mobile devices
  • human computer interaction
  • information sharing
  • computer games