Using human physiology to evaluate subtle expressivity of a virtual quizmaster in a mathematical game.
Helmut PrendingerJunichiro MoriMitsuru IshizukaPublished in: Int. J. Hum. Comput. Stud. (2005)
Keyphrases
- virtual world
- virtual characters
- virtual humans
- online game
- virtual reality
- educational games
- virtual environment
- game theory
- computer games
- computational models
- video games
- game playing
- game design
- augmented reality
- game theoretic
- virtual space
- mobile devices
- optimal strategy
- human interaction
- serious games
- human subjects
- human experts
- decision problems