Real-Time 3D Rendering of Heterogeneous Scenes.
Ralf PetringBenjamin EikelClaudius JähnMatthias FischerFriedhelm Meyer auf der HeidePublished in: ISVC (1) (2013)
Keyphrases
- real time
- high fidelity
- real time rendering
- graphics hardware
- high quality
- low cost
- data acquisition
- frame buffer
- image rendering
- image based rendering
- d scene
- vision system
- control system
- complex scenes
- real scenes
- man made
- high speed
- general purpose
- real world scenes
- live video
- image based modeling
- image processing
- neural network
- database