Flexible Point-Based Rendering on Mobile Devices.
Florent DuguetGeorge DrettakisPublished in: IEEE Computer Graphics and Applications (2004)
Keyphrases
- mobile devices
- mobile learning
- mobile phone
- context aware
- mobile technologies
- computer graphics
- high quality
- mobile applications
- lightweight
- learning activities
- smart phones
- embedded devices
- high fidelity
- rendered images
- image based modeling
- real time
- real time rendering
- image warping
- barcode
- mobile environments
- spatial data
- virtual environment
- learning process