Virtual Show, Go In!: Walk-Through System and VR Goggles of a Temple for Museum Exhibits.
Asako SogaPublished in: Culture Computing (2015)
Keyphrases
- virtual reality
- virtual museum
- virtual environment
- augmented reality
- virtual world
- digital museum
- virtual space
- virtual reality technology
- context awareness
- three dimensional
- virtual objects
- computer graphics
- virtual humans
- virtual laboratory
- collaborative virtual environments
- image processing
- cultural heritage
- virtual training
- real environment
- haptic interaction
- force feedback
- mixed reality
- image analysis
- website