Login / Signup
A Computer Game-based Tangible Upper Limb Rehabilitation Device.
Qinglei Bu
Xiaoyi Cheng
Fan Yang
Jie Sun
Limin Yu
Ying Hou
Published in:
HAI (2022)
Keyphrases
</>
learning tools
neural network
computer systems
user interface
low cost
human computer interaction
mobile learning
augmented reality
learning companion