Positively playful: when videogames lead to player wellbeing.
Kellie VellaDaniel M. JohnsonLeanne HidesPublished in: Gamification (2013)
Keyphrases
- video games
- game play
- game design
- game mechanics
- learning experience
- educational games
- playing games
- authoring tool
- game playing
- game based learning
- ambient intelligence
- computer games
- game players
- serious games
- game engine
- learning tools
- game development
- role playing game
- secondary education
- learning resources
- digital games
- e learning