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Group synchronization in networked virtual environments.
Yutaka Ishibashi
Kiyoshi Tomaru
Shuji Tasaka
Katsunori Inazumi
Published in:
ICC (2003)
Keyphrases
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virtual environment
virtual reality
virtual world
computer graphics
multi user
learning processes
serious games
physical environment
interaction model
group members
collision detection
role play
virtual objects
natural interaction