User Experience of Reading in Virtual Reality - Finding Values for Text Distance, Size and Contrast.
Tanja KojicDanish AliRobert GreinacherSebastian MöllerJan-Niklas Voigt-AntonsPublished in: QoMEX (2020)
Keyphrases
- virtual reality
- user experience
- virtual environment
- user behavior
- augmented reality
- three dimensional
- computer graphics
- user studies
- end users
- user interface
- interactive virtual
- information retrieval
- user interaction
- virtual humans
- mobile applications
- online advertising
- photorealistic
- keywords
- computer animation
- virtual museum
- reading comprehension
- emerging technologies
- tangible user interface
- virtual world
- virtual space
- user engagement
- user perceptions
- virtual reality technology
- real time
- multi user
- user preferences
- virtual laboratory
- multimedia
- visual data mining
- virtual training
- image processing
- multi sensory
- knowledge base