Reputation-based multiplayer fairness for ad-hoc cloudlet-assisted cloud gaming system.
Zhen HongWei CaiXiaofei WangVictor C. M. LeungPublished in: SMARTCOMP (2014)
Keyphrases
- computer games
- educational games
- role playing game
- game play
- serious games
- mobile games
- cloud computing
- video games
- online game
- game design
- multi player
- resource allocation
- virtual environment
- game theory
- reputation management
- game based learning
- virtual machine
- data center
- reputation systems
- usage control
- reputation models
- trust evaluation
- database systems
- imperfect information
- computing platform
- learning tools
- mobile learning
- mobile phone
- mobile devices