Strategy for the Development of a Walk-In-Place Interface for Virtual Reality.
Luís TeixeiraElisângela VilarEmília DuartePaulo NoriegaFrancisco RebeloFernando Moreira da SilvaPublished in: HCI (11) (2013)
Keyphrases
- virtual reality
- virtual environment
- tangible user interface
- virtual reality environments
- computer interface
- virtual training
- augmented reality
- computer graphics
- visual data mining
- virtual museum
- computer animation
- virtual humans
- interactive virtual
- multi sensory
- photorealistic
- virtual world
- user interface
- three dimensional
- collaborative virtual environments
- virtual reality technology
- data mining
- pattern recognition
- digital libraries
- multimedia