Acceptance and Continuance Usage Intention of Mixed Reality for Australian Healthcare Interprofessional Education.
David ClarkGolam SorwarFiona NaumannDeborah NewmanChristina AggarAndrew WoodsPublished in: ACIS (2022)
Keyphrases
- mixed reality
- continuance intention
- distance learning
- subjective norm
- learning games
- computer self efficacy
- remote laboratories
- learning experience
- augmented reality
- online gaming
- perceived usefulness
- e learning
- computer generated imagery
- digital museum
- promote learning
- user satisfaction
- learning process
- virtual world
- technology acceptance model
- higher education
- intelligent environments
- online learning
- learning tools
- technology adoption
- user acceptance
- mobile learning
- technology acceptance
- human computer interaction
- factors that affect
- learning outcomes
- real environment
- computational intelligence
- virtual humans
- learning environment
- computer vision