Emergent Communication: Generalization and Overfitting in Lewis Games.
Mathieu RitaCorentin TallecPaul MichelJean-Bastien GrillOlivier PietquinEmmanuel DupouxFlorian StrubPublished in: CoRR (2022)
Keyphrases
- turn taking
- training error
- communication systems
- communication cost
- decision trees
- cross validation
- video games
- information exchange
- computer games
- educational games
- pure nash equilibria
- perfect information
- game development
- nash equilibria
- communication technologies
- game playing
- game design
- computer networks
- information sharing
- model selection
- reinforcement learning