Embodied interaction using non-planar projections in immersive virtual reality.
Henrique Galvan DebarbaSami PerrinBruno HerbelinRonan BoulicPublished in: VRST (2015)
Keyphrases
- virtual reality
- three dimensional
- virtual environment
- virtual space
- virtual world
- collaborative virtual environments
- computer interface
- computer graphics
- augmented reality
- physical world
- virtual reality technology
- computer animation
- virtual reality environments
- human computer interaction
- photorealistic
- force feedback
- virtual museum
- interactive virtual
- virtual humans
- virtual characters
- multi sensory
- virtual objects
- human interaction
- visual data mining
- virtual training
- cognitive process
- learning environment
- image sequences
- machine learning