An Automated Mobile Game-based Screening Tool for Patients with Alcohol Dependence.
Jittrapol IntarasirisawatChee Siang AngChristos EfstratiouLuke DickensNaranchaya SriburaparDinkar SharmaBurachai AsawathaweeboonPublished in: Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (2020)
Keyphrases
- medical practitioners
- mobile learning
- mobile devices
- mobile phone
- medical data
- mobile users
- semi automatic
- computing environments
- m learning
- software tools
- mobile environments
- learning process
- computer assisted
- mobile applications
- fully automated
- data mining
- mobile technologies
- learning activities
- mobile computing
- location aware
- drug discovery
- neurological disorders