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Modality switching and performance in a thought and speech controlled computer game.
Hayrettin Gürkök
Gido Hakvoort
Mannes Poel
Published in:
ICMI (2011)
Keyphrases
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computer games
autistic children
multi modal
speech recognition
pilot study
game design
video games
medical images
speech signal
digital storytelling
game play
educational games
digital entertainment
computer controlled
serious games
mental states
game playing
board game
game engine
commercial games
key features