Collision Avoidance Affected by Walker's Head Direction in a Virtual Environment.
Shunya UedaMichiteru KitazakiPublished in: HCI (29) (2013)
Keyphrases
- virtual environment
- collision avoidance
- path planning
- virtual reality
- mobile robot
- virtual world
- dynamic environments
- computer graphics
- visual navigation
- physical environment
- fuzzy neural network
- virtual characters
- path finding
- real time
- serious games
- virtual agents
- interaction model
- collision free
- virtual training
- haptic device
- virtual humans
- input output
- fuzzy sets
- artificial neural networks