Evolving Adaptive Play for the Game of Spoof Using Genetic Programming.
Mark WittkampLuigi BaronePublished in: CIG (2006)
Keyphrases
- game playing
- online game
- imperfect information
- video games
- pac man
- game theory
- american football
- computer games
- game mechanics
- multi player
- human players
- quest atlantis
- games played
- game ai
- card game
- game players
- game theoretic
- nash equilibrium
- multi agent
- board game
- role playing
- neural network
- game development
- game play
- minimax search
- educational games
- multi user environment