DeepFear: Game Usage within Virtual Reality to Provoke Physiological Responses of Fear.
Murat YalçinMarc Erich LatoschikPublished in: CHI Extended Abstracts (2024)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- three dimensional
- computer graphics
- game theory
- augmented reality
- computer games
- game playing
- photorealistic
- video games
- virtual reality technology
- interactive virtual
- virtual humans
- nash equilibrium
- computer animation
- virtual training
- heart rate
- visual data mining
- multi sensory
- multi user
- signal processing