Login / Signup

Inducing erroneous behavior in a driving simulator with gamification.

Steffen MaurerRamona SchmidRainer ErbachEnrico Rukzio
Published in: AutomotiveUI (adjunct) (2019)
Keyphrases
  • driving simulator
  • user experience
  • artificial neural networks
  • real time
  • low cost
  • serious games
  • game mechanics