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Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment.

Jui-Hung ChenTe-Hua WangWen-Chih ChangLouis R. Chao
Published in: ICWL (2008)
Keyphrases
  • game based learning environment
  • interactive video
  • learning activities
  • e learning
  • historical data
  • animated agent
  • database
  • learning environment
  • ubiquitous computing
  • reinforcement learning
  • end users
  • context aware