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Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment.
Jui-Hung Chen
Te-Hua Wang
Wen-Chih Chang
Louis R. Chao
Published in:
ICWL (2008)
Keyphrases
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game based learning environment
interactive video
learning activities
e learning
historical data
animated agent
database
learning environment
ubiquitous computing
reinforcement learning
end users
context aware