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Enabling View-Dependent Stereoscopic Projection in Real Environments.
Oliver Bimber
Gordon Wetzstein
Andreas Emmerling
Christian Nitschke
Published in:
ISMAR (2005)
Keyphrases
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view dependent
image based rendering
d scene
multiple views
multi view
hierarchical representation
multiresolution
texture mapping
d mesh
photorealistic
depth map
d objects
image sequences
video sequences
image space
depth information
point cloud
three dimensional
augmented reality
computer graphics