Creative Industries and Immersive Technologies for Training, Understanding and Communication in Cultural Heritage.
Eleftherios AnastasovitisManos RoumeliotisPublished in: EuroMed (2020)
Keyphrases
- cultural heritage
- web based technologies
- digital libraries
- multimedia
- hearing impaired
- virtual environment
- virtual world
- virtual reality
- digital objects
- cidoc crm
- information technology
- communication technologies
- communication systems
- heterogeneous collections
- learning experience
- support systems
- emerging technologies
- digital archives
- knowledge society
- human computer interaction
- business world
- databases
- heritage objects
- virtual museum
- digital collections
- future development
- multi user
- key technologies
- serious games
- online learning