Tailor tools for interactive design of clothing in virtual environments.
Michael KeckeisenMatthias FeurerMarkus WackerPublished in: VRST (2004)
Keyphrases
- virtual environment
- virtual reality
- computer graphics
- design tools
- virtual world
- synthetic characters
- user friendly
- design principles
- user interface
- physical environment
- virtual characters
- interactive systems
- collision detection
- interaction model
- learning processes
- virtual humans
- computer games
- human body
- design process
- information systems