Towards Interactive Training of Non-Player Characters in Video Games.
Igor BorovikovJesse HarderMichael SadovskyAhmad BeiramiPublished in: CoRR (2019)
Keyphrases
- video games
- serious games
- learning experience
- computer games
- game play
- game design
- educational games
- virtual characters
- game playing
- learning tools
- game development
- training set
- game based learning
- training process
- virtual reality
- computer supported collaboration
- virtual environment
- supervised learning
- e learning
- computer graphics
- learning systems
- learning styles
- online learning
- case study
- game engine
- mathematics learning
- artificial intelligence