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Analysis of EEG Frequency Bands During Typical Mechanics of Platform-Videogames.

Tania MondéjarRamón HervásJosé Miguel LatorreIván González-DíazJosé Bravo
Published in: UCAmI (1) (2016)
Keyphrases
  • frequency band
  • video games
  • low frequency
  • learning experience
  • high frequency
  • machine learning
  • subband
  • feature selection