Drumming in Immersive Virtual Reality: The Body Shapes the Way We Play.
Konstantina KilteniIlias BergstromMel SlaterPublished in: IEEE Trans. Vis. Comput. Graph. (2013)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- augmented reality
- virtual reality technology
- three dimensional
- human body
- shape model
- interactive virtual
- virtual space
- virtual museum
- multi sensory
- collaborative virtual environments
- computer animation
- force feedback
- virtual laboratory
- image processing
- haptic device
- machine learning
- virtual reality environments
- audio visual
- visual data mining
- turn taking
- photorealistic
- game playing
- dynamic environments
- digital libraries
- pattern recognition