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So you want to include prototyping in the classroom: here is what you need to know.

James E. BenjaminBoulton B. Miller
Published in: SIGCPR (1986)
Keyphrases
  • learning environment
  • collaborative learning
  • student learning
  • learning process
  • pilot study
  • database
  • online learning
  • design process
  • video games
  • rapid prototyping